Add Map Scene
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## 000000 Scene
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Maps are titled with a 6 digit code. Each digit pair represents world (overworld, caves, etc), then rows and columns of a grid.
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- 000000 = overworld, column 0, and row 0
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- 010203 = Caves, column 2, row 3
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- etc
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The gameplay map uses a background from the GBA Pokemon Fire Red game as a placeholder. This is dropped down as a sprite on a lower Z height than the player
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### Scene
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### Event Sheet
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