Add Map Scene

2026-07-31 09:22:53 -04:00
parent 0f37bbab73
commit c33ead7429
+19
@@ -0,0 +1,19 @@
## 000000 Scene
Maps are titled with a 6 digit code. Each digit pair represents world (overworld, caves, etc), then rows and columns of a grid.
- 000000 = overworld, column 0, and row 0
- 010203 = Caves, column 2, row 3
- etc
The gameplay map uses a background from the GBA Pokemon Fire Red game as a placeholder. This is dropped down as a sprite on a lower Z height than the player
### Scene
![Multiplayer Architecture](images/000000Scene01.png)
### Event Sheet
![Multiplayer Architecture](images/000000Events01.png)