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# Logic by GDevelop Scenes
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# Logic by GDevelop Scenes
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Most logic happens on a single Event Sheet and is linked to on from other sheets. This allows for all of the code to be in one place and adding new scenes quite easy.
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Most logic for the gameplay happens on a single Event Sheet and is linked to on from other sheets. This allows for all of the code to be in one place and adding new scenes quite easy. The exceptions to this are the Login and Register scenes. Each separate map also has some logic on its own for spawning, but this is kept very minimal.
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Follow the links below for the screenshots of each scene and its event sheet
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## Login Screen
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The login screen has a few simple elements:
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- Title Text object
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- username input field
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- password input field
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- Login button
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- Register button
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It also houses a couple more text elements for reporting the server status:
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- Json-server: online/offline
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- MQTT broker: online/offline
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# On Register Button Clicked
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Reference in New Issue
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