Initial GDevelop project import
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if (typeof gdjs.evtsExt__PixelPerfectMovement__SpeedToReach !== "undefined") {
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gdjs.evtsExt__PixelPerfectMovement__SpeedToReach.registeredGdjsCallbacks.forEach(callback =>
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gdjs._unregisterCallback(callback)
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);
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}
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gdjs.evtsExt__PixelPerfectMovement__SpeedToReach = {};
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gdjs.evtsExt__PixelPerfectMovement__SpeedToReach.idToCallbackMap = new Map();
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gdjs.evtsExt__PixelPerfectMovement__SpeedToReach.eventsList0 = function(runtimeScene, eventsFunctionContext) {
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{
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let isConditionTrue_0 = false;
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isConditionTrue_0 = false;
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{isConditionTrue_0 = (eventsFunctionContext.getArgument("Distance") >= 0);
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}
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if (isConditionTrue_0) {
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{eventsFunctionContext.returnValue = Math.sqrt(2 * eventsFunctionContext.getArgument("Distance") * eventsFunctionContext.getArgument("Deceleration"));}
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}
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}
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{
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let isConditionTrue_0 = false;
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isConditionTrue_0 = false;
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{isConditionTrue_0 = (eventsFunctionContext.getArgument("Distance") < 0);
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}
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if (isConditionTrue_0) {
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{eventsFunctionContext.returnValue = -(Math.sqrt(-2 * eventsFunctionContext.getArgument("Distance") * eventsFunctionContext.getArgument("Deceleration")));}
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}
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}
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};
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gdjs.evtsExt__PixelPerfectMovement__SpeedToReach.func = function(runtimeScene, Distance, Deceleration, parentEventsFunctionContext) {
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let scopeInstanceContainer = null;
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var eventsFunctionContext = {
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_objectsMap: {
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},
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_objectArraysMap: {
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},
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_behaviorNamesMap: {
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},
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globalVariablesForExtension: runtimeScene.getGame().getVariablesForExtension("PixelPerfectMovement"),
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sceneVariablesForExtension: runtimeScene.getScene().getVariablesForExtension("PixelPerfectMovement"),
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localVariables: [],
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getObjects: function(objectName) {
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return eventsFunctionContext._objectArraysMap[objectName] || [];
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},
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getObjectsLists: function(objectName) {
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return eventsFunctionContext._objectsMap[objectName] || null;
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},
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getBehaviorName: function(behaviorName) {
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return eventsFunctionContext._behaviorNamesMap[behaviorName] || behaviorName;
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},
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createObject: function(objectName) {
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const objectsList = eventsFunctionContext._objectsMap[objectName];
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if (objectsList) {
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const object = parentEventsFunctionContext && !(scopeInstanceContainer && scopeInstanceContainer.isObjectRegistered(objectName)) ?
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parentEventsFunctionContext.createObject(objectsList.firstKey()) :
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runtimeScene.createObject(objectsList.firstKey());
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if (object) {
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objectsList.get(objectsList.firstKey()).push(object);
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if (!(scopeInstanceContainer && scopeInstanceContainer.isObjectRegistered(objectName))) {
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eventsFunctionContext._objectArraysMap[objectName].push(object);
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}
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}
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return object;
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}
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return null;
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},
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getInstancesCountOnScene: function(objectName) {
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const objectsList = eventsFunctionContext._objectsMap[objectName];
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let count = 0;
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if (objectsList) {
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for(const objectName in objectsList.items)
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count += parentEventsFunctionContext && !(scopeInstanceContainer && scopeInstanceContainer.isObjectRegistered(objectName)) ?
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parentEventsFunctionContext.getInstancesCountOnScene(objectName) :
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runtimeScene.getInstancesCountOnScene(objectName);
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}
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return count;
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},
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getLayer: function(layerName) {
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return runtimeScene.getLayer(layerName);
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},
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getArgument: function(argName) {
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if (argName === "Distance") return Distance;
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if (argName === "Deceleration") return Deceleration;
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return "";
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},
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getOnceTriggers: function() { return runtimeScene.getOnceTriggers(); }
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};
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gdjs.evtsExt__PixelPerfectMovement__SpeedToReach.eventsList0(runtimeScene, eventsFunctionContext);
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return Number(eventsFunctionContext.returnValue) || 0;
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}
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gdjs.evtsExt__PixelPerfectMovement__SpeedToReach.registeredGdjsCallbacks = [];
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