Initial GDevelop project import
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gdjs.Logged_32inCode = {};
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gdjs.Logged_32inCode.localVariables = [];
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gdjs.Logged_32inCode.idToCallbackMap = new Map();
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gdjs.Logged_32inCode.GDtxt_9595loggedInObjects1= [];
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gdjs.Logged_32inCode.GDtxt_9595loggedInObjects2= [];
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gdjs.Logged_32inCode.GDspr_9595playerObjects1= [];
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gdjs.Logged_32inCode.GDspr_9595playerObjects2= [];
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gdjs.Logged_32inCode.GDspr_9595otherPlayersObjects1= [];
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gdjs.Logged_32inCode.GDspr_9595otherPlayersObjects2= [];
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gdjs.Logged_32inCode.GDspr_9595doorObjects1= [];
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gdjs.Logged_32inCode.GDspr_9595doorObjects2= [];
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gdjs.Logged_32inCode.GDbtn_9595LogoutObjects1= [];
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gdjs.Logged_32inCode.GDbtn_9595LogoutObjects2= [];
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gdjs.Logged_32inCode.GDbtn_9595FullscreenObjects1= [];
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gdjs.Logged_32inCode.GDbtn_9595FullscreenObjects2= [];
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gdjs.Logged_32inCode.asyncCallback13149116 = function (runtimeScene, asyncObjectsList) {
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asyncObjectsList.restoreLocalVariablesContainers(gdjs.Logged_32inCode.localVariables);
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{gdjs.evtTools.runtimeScene.replaceScene(runtimeScene, runtimeScene.getGame().getVariables().getFromIndex(0).getChild(0).getChild("room").getAsString(), false);
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}
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gdjs.Logged_32inCode.localVariables.length = 0;
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}
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gdjs.Logged_32inCode.idToCallbackMap.set(13149116, gdjs.Logged_32inCode.asyncCallback13149116);
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gdjs.Logged_32inCode.eventsList0 = function(runtimeScene) {
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{
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{
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{
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const asyncObjectsList = new gdjs.LongLivedObjectsList();
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asyncObjectsList.backupLocalVariablesContainers(gdjs.Logged_32inCode.localVariables);
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runtimeScene.getAsyncTasksManager().addTask(gdjs.evtTools.runtimeScene.wait(3), (runtimeScene) => (gdjs.Logged_32inCode.asyncCallback13149116(runtimeScene, asyncObjectsList)), 13149116, asyncObjectsList);
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}
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}
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}
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};gdjs.Logged_32inCode.eventsList1 = function(runtimeScene) {
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{
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let isConditionTrue_0 = false;
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isConditionTrue_0 = false;
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isConditionTrue_0 = gdjs.evtTools.runtimeScene.sceneJustBegins(runtimeScene);
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if (isConditionTrue_0) {
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{ //Subevents
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gdjs.Logged_32inCode.eventsList0(runtimeScene);} //End of subevents
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}
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}
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};
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gdjs.Logged_32inCode.func = function(runtimeScene) {
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runtimeScene.getOnceTriggers().startNewFrame();
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gdjs.Logged_32inCode.GDtxt_9595loggedInObjects1.length = 0;
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gdjs.Logged_32inCode.GDtxt_9595loggedInObjects2.length = 0;
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gdjs.Logged_32inCode.GDspr_9595playerObjects1.length = 0;
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gdjs.Logged_32inCode.GDspr_9595playerObjects2.length = 0;
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gdjs.Logged_32inCode.GDspr_9595otherPlayersObjects1.length = 0;
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gdjs.Logged_32inCode.GDspr_9595otherPlayersObjects2.length = 0;
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gdjs.Logged_32inCode.GDspr_9595doorObjects1.length = 0;
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gdjs.Logged_32inCode.GDspr_9595doorObjects2.length = 0;
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gdjs.Logged_32inCode.GDbtn_9595LogoutObjects1.length = 0;
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gdjs.Logged_32inCode.GDbtn_9595LogoutObjects2.length = 0;
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gdjs.Logged_32inCode.GDbtn_9595FullscreenObjects1.length = 0;
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gdjs.Logged_32inCode.GDbtn_9595FullscreenObjects2.length = 0;
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gdjs.Logged_32inCode.eventsList1(runtimeScene);
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gdjs.Logged_32inCode.GDtxt_9595loggedInObjects1.length = 0;
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gdjs.Logged_32inCode.GDtxt_9595loggedInObjects2.length = 0;
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gdjs.Logged_32inCode.GDspr_9595playerObjects1.length = 0;
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gdjs.Logged_32inCode.GDspr_9595playerObjects2.length = 0;
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gdjs.Logged_32inCode.GDspr_9595otherPlayersObjects1.length = 0;
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gdjs.Logged_32inCode.GDspr_9595otherPlayersObjects2.length = 0;
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gdjs.Logged_32inCode.GDspr_9595doorObjects1.length = 0;
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gdjs.Logged_32inCode.GDspr_9595doorObjects2.length = 0;
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gdjs.Logged_32inCode.GDbtn_9595LogoutObjects1.length = 0;
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gdjs.Logged_32inCode.GDbtn_9595LogoutObjects2.length = 0;
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gdjs.Logged_32inCode.GDbtn_9595FullscreenObjects1.length = 0;
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gdjs.Logged_32inCode.GDbtn_9595FullscreenObjects2.length = 0;
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return;
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}
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gdjs['Logged_32inCode'] = gdjs.Logged_32inCode;
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