Added password hashing for Login and Registration scenes

This commit is contained in:
2026-07-29 12:21:02 -04:00
parent 2a6dd6b18e
commit 3c76b9ed84
25 changed files with 878 additions and 1145 deletions
@@ -498,7 +498,7 @@ gdjs.evtsExt__PanelSpriteButton__BitmapTextStyleState.BitmapTextStyleState.proto
gdjs.evtsExt__PanelSpriteButton__BitmapTextStyleState.BitmapTextStyleState.prototype.ColorContext.GDObjectObjects1= [];
gdjs.evtsExt__PanelSpriteButton__BitmapTextStyleState.BitmapTextStyleState.prototype.ColorContext.userFunc0xd6dae8 = function GDJSInlineCode(runtimeScene, eventsFunctionContext) {
gdjs.evtsExt__PanelSpriteButton__BitmapTextStyleState.BitmapTextStyleState.prototype.ColorContext.userFunc0xe0c7c0 = function GDJSInlineCode(runtimeScene, eventsFunctionContext) {
"use strict";
/** @type {gdjs.BitmapTextRuntimeObject} */
const object = eventsFunctionContext.getObjects("Object")[0];
@@ -510,7 +510,7 @@ gdjs.evtsExt__PanelSpriteButton__BitmapTextStyleState.BitmapTextStyleState.proto
{
gdjs.evtsExt__PanelSpriteButton__BitmapTextStyleState.BitmapTextStyleState.prototype.ColorContext.userFunc0xd6dae8(runtimeScene, eventsFunctionContext);
gdjs.evtsExt__PanelSpriteButton__BitmapTextStyleState.BitmapTextStyleState.prototype.ColorContext.userFunc0xe0c7c0(runtimeScene, eventsFunctionContext);
}